During my career I've seen many kinds of systems being written in diverse ways. Some showed little concern in scalability, maintanance and testing, which was a nightmare in terms of adding new stuff and fixing some old bugs. The code base was like those boxes that store fragile items. At the slightest possibility of touching the code was enough to make us uncomfortable. If you see spaghetti code every day, or you are developing new stuff on top of a really bad architecture, take the time to think how you could improve things. I want to share my experience with you about an old system which gave us headaches for quite some time, until one day we decided to put an end to it. The scenario The company I work for has a team of 11 developers that …show more content…
I recall my first day. I was barely introduced to the team because everyone was focused and notably under pressure. As you might expect, we were running against time because of the tight deadline. That horrific pace and the long hours we had to work, didn't allow us to concentrate on the system's architecture. Talking about architecture, we knew things were not going well when we could not define what kind of architecture we were working with. The problems Maintanance was like hell and new functionality had to be developed on top of a fragile code base. A feeling of regret and ethics, for not taking action before hand, struck us all. Something had to be done and it was all fault. We allowed that huge mess to happen. Boss, we need to talk about something... We talked to our manager and exposed to him what was going on. We showed to him our plan of action and received his blessing on our tormented journey to improved …show more content…
Still, it was only abstraction. 2. Naming convention and meaningful names It might look like we went far on this one, but it was necessary too. Why some folks write code in camelCase while others in PascalCase? Why the name of the operation has nothing to do with its coding? 3. Get rid of the tight coupling Once the modules were abstracted, we implemented inversion of control with SimpleInject because we found it easy to use and according to its benchmarkings, was quite fast. 4. From Dom traversal to two-way data binding We had Razor as our view engine. If we wanted to validate the view, we would resort to Dom Traversal. That, of course, wasn't much practical because the view models were aware of the view's elements. In order to improve abastraction and loose coupling, I suggested the adoption of a two-way data binding framework. It had to be lightweight and easy to use. In a previous project I worked with VueJs. It offered all the mechanisms for a robust two-way binding framework, without forcing you to implement everything. The future It's now easy to implement unit testing, which is the next phase of our plan. We are happy with the results and relieved that we achieved so much with determination and
Part #3 of the "How to freelance" series--there are so many avenues to freelance writing, but in my personal experience, finding a specific niche to get started in is a great place to start.
As design moves forward, the development teams begin to generate a tremendous amount of detailed information about the system. Modules, classes, data fields, data structures, forms, reports, methods, subroutines, and tables are all being defined in substantial detail in the design model. The key design tasks are decomposing the application into layers, clients, and servers, distributing the “pieces” across hardware platforms, and defining the physical network and protocols.
Throughout my high school career I grew my abilities to work on double page spreads in InDesign. However, I have not been able to work on any projects more recently, but I still consider page layout to be my primary passion.
Over the last four years, Squarespace’s product offerings have expanded significantly. To keep up with Squarespace's growing platform, we needed to scale our functional test coverage.
(2010). Interoperability and Composability. Chapter 12 in J.A. Sokolowski and C.M. Banks (Eds): Modeling and Simulation Fundamentals - Theoretical Underpinnings and Practical Domains, John Wiley, 403-433
Interoperability among different systems and programming languages that delivers the foundation for integration between applications on a diverse range of platforms through a communications protocol
This paper will focus on the second type of approach, embedded DSLs inside a language, Haskell, a pure functional programming language. Haskell is a good host GPL because of it’s flexible overloading, a powerful type system, and lazy semantics.
Through conceptual associations and communication conventions, operators bolster the combination of new and even already obscure framework elements amid runtime.
The most useful and better approach is divide the task into small components /modules instead of having one monolithic system so that the operating system can function properly and can be modified easily. Input, output and functions should be clearly defined in each of the system modules as far as we can finally come with large and complex system.
The most useful and better approach is divide the task into small components /modules instead of having one monolithic system so that the operating system can function properly and can be modified easily. Input, output and functions should be clearly defined in each of the system modules as far as we can finally come with large and complex system.
In this paper I will be discussing the above two methodologies used in developing two different software projects. The articles that my discussion is based upon are cited at the end of the paper –
With the advent of multiple program portions, software development has become considerably more complicated. Whereas it was formerly considered sensible to develop all of a software system in the same programming language, now the different portions are often developed in entirely different languages. The relatively complex GUI, for example, can most conveniently be developed in one of the so-called visual languages, since those languages contain powerful facilities for creating it. The server software, on the other hand, will likely be built using a database package and the database language SQL (a Structured Query Language, for inquiring into the contents of a database). If the server software is also responsible for interacting with a network such as the Internet, it may also be coded in a network-support language such as Java. An object-oriented approach may be adopted in its development, since the software will need to manipulate objects on the Internet.
This is limited to test only the functionality of the units. It can’t explain the errors of integration e, performance problems and system problems. The unit testing only shows the errors which are occurred during the running of testing, but may it not display the errors which are absent at present time.
In the start of testing process the basic and primary thing is requirements of development cycle, this phase the testing will be easier for testing.
Software architecture design is an important aspect of our daily lives whether we know it or not. There are so many different systems that we interact with on a daily basis that we do not recognize are closely tied to software architecture decisions. These systems handle things from stoplights, electricity, televisions, communications, and many other things. Another example of a software system involved with our life is a system that powers banks and financial networks