1. Create Team A, a team with the name "Tigers". Create another team, Team B, using the default constructor. The maximum number of players should be 17. 2. Add two players built with the default constructor to Team A and catch the exception that is thrown using a try/catch statement. In the catch section, print the stack trace or another helpful message: try { throw new Exception ("This is an exception message."); }catch (Exception e) { } e.printStackTrace (); 3. Fill up both teams with players. 4. Try inserting more players after filling them and handle the exception. 5. Test to see if contains is consistent in its results. 6. Finally, iterate over the team rosters and legibly output all the players.
1. Create Team A, a team with the name "Tigers". Create another team, Team B, using the default constructor. The maximum number of players should be 17. 2. Add two players built with the default constructor to Team A and catch the exception that is thrown using a try/catch statement. In the catch section, print the stack trace or another helpful message: try { throw new Exception ("This is an exception message."); }catch (Exception e) { } e.printStackTrace (); 3. Fill up both teams with players. 4. Try inserting more players after filling them and handle the exception. 5. Test to see if contains is consistent in its results. 6. Finally, iterate over the team rosters and legibly output all the players.
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 2PE
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