Implement the following hierarchy using C++ classes. 1. Shape: This should be an interface class that supports area() and display() functions. 2. Circle and Rectangle: Implement the area and display functions of Shape. 3. Quadrilateral: This class should be an abstract class. It may contain member variables for length and height. 4. Trapezoid: Should inherit length, height from Quadrilateral, and add 'side', which represents the side parallel to 'length'. 5. Create appropriate .h/.cpp files with constructors and destructors (wherever needed).

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Implement the following hierarchy using C++ classes.
1. Shape: This should be an interface class that supports area() and display() functions.
2. Circle and Rectangle: Implement the area and display functions of Shape.
3. Quadrilateral: This class should be an abstract class. It may contain member variables
for length and height.
4. Trapezoid: Should inherit length, height from Quadrilateral, and add 'side',
represents the side parallel to 'length'.
5. Create appropriate .h/.cpp files with constructors and destructors (wherever needed).
which
6-
Transcribed Image Text:Implement the following hierarchy using C++ classes. 1. Shape: This should be an interface class that supports area() and display() functions. 2. Circle and Rectangle: Implement the area and display functions of Shape. 3. Quadrilateral: This class should be an abstract class. It may contain member variables for length and height. 4. Trapezoid: Should inherit length, height from Quadrilateral, and add 'side', represents the side parallel to 'length'. 5. Create appropriate .h/.cpp files with constructors and destructors (wherever needed). which 6-
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