PROGRAM 15: Swapper Write an HLA Assembly language program that implements a function which correctly sorts three parameters and returns a boolean value in AL which should be set to true if any swaps were performed to sort the sequence in decreasing order. This function should have the following signature: procedure swapper (var x : int16; var y int16; var z int16); @nodisplay; @noframe; After invoking the function, the value of x >= the value of y>= the value of z. Your function must use reference parameters, changing the callers version of the variables passed to the function. Here is a sample program dialogue: Gimme X: 12 Gimme Y: 11 Gimme 2: 50 After sorting, X 50, Y 12, z 1 Gimme X: 100 Gimme Y: 10 Gimme 2: 2 After sorting, X 100, Y 10, z = 2

C++ Programming: From Problem Analysis to Program Design
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ISBN:9781337102087
Author:D. S. Malik
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Chapter15: Recursion
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PROGRAM 15: Swapper
Write an HLA Assembly language program that implements a function which correctly sorts three parameters and returns a boolean value in AL which should be set to true if any swaps were performed to sort the sequence in decreasing order. This function should have
the following signature:
procedure swapper (var x : int16; var y: int16; var z : int16); @nodisplay; @noframe;
After invoking the function, the value of x >= the value of y >= the value of z. Your function must use reference parameters, changing the callers version of the variables passed to the function. Here is a sample program dialogue:
Gimme X: 12
Gimme Y: 1
Gimme Z: 50
After sorting, X= 50, Y = 12, Z = 1
Gimme X: 100
Gimme Y: 10
Gimme Z: 2
After sorting, X = 100, Y = 10, z = 2
Transcribed Image Text:PROGRAM 15: Swapper Write an HLA Assembly language program that implements a function which correctly sorts three parameters and returns a boolean value in AL which should be set to true if any swaps were performed to sort the sequence in decreasing order. This function should have the following signature: procedure swapper (var x : int16; var y: int16; var z : int16); @nodisplay; @noframe; After invoking the function, the value of x >= the value of y >= the value of z. Your function must use reference parameters, changing the callers version of the variables passed to the function. Here is a sample program dialogue: Gimme X: 12 Gimme Y: 1 Gimme Z: 50 After sorting, X= 50, Y = 12, Z = 1 Gimme X: 100 Gimme Y: 10 Gimme Z: 2 After sorting, X = 100, Y = 10, z = 2
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