THIS NEEDS TO BE DONE IN JAVA! Create a class called Employee that includes three instance variables—a first name (type String), a last name (type String) and a monthly salary (double). Provide a constructor that initializes the three instance variables. Provide a set and a get method for each instance variable. If the monthly salary is not positive, do not set its value. Write a test app named EmployeeTest that demonstrates class Employee’s capabilities. Create two Employee objects and display each object’s yearly salary. Then give each Employee a 10% raise and display each Employee’s yearly salary again.
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THIS NEEDS TO BE DONE IN JAVA!
Create a class called Employee that includes three instance variables—a first name (type String), a last name (type String) and a monthly salary (double). Provide a constructor that initializes the three instance variables. Provide a set and a get method for each instance variable. If the monthly salary is not positive, do not set its value. Write a test app named EmployeeTest that demonstrates class Employee’s capabilities. Create two Employee objects and display each object’s yearly salary. Then give each Employee a 10% raise and display each Employee’s yearly salary again.
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- Java - Constructors Create a class named Book that has the following attributes: Publisher - String Year Published - Integer Price - Double Title - String Create a constructor for the class Book that has the parameters from the attributes of the class. After, create a method for the class that displays all attributes. Ask the user for inputs for the attributes and use the constructor to create the object. Lastly, print the values of the attributes. Inputs 1. Publisher 2. Year Published 3. Price 4. Book Title XYZ Publishing 2020 1000.00 How to Win? Sample Output Published: ABC Publishing Year Published: 2022 Price: 150.00 Book Title: Stooping too low Stooping too low is published by ABC Publishing on 2022. It sells at the price of Php150.00.Create an Employee Class that will have ● Two instance variable: name and workingPeriod ● A class method named employeeByJoiningYear(): o To create an Employee object by joining year for calculating the working period o It will have two Parameter name and year ● A static method experienceCheck() to check if an Employee is experienced or not o It will take working period and gender as parameter o If an employee’s working period is less than 3, he or she is not experienced [You are not allowed to change the code below] # Write your code here employee1 = Employee('Dororo', 3) employee2 = Employee.employeeByJoiningYear('Harry', 2016) print(employee1.workingPeriod) print(employee2.workingPeriod) print(employee1.name) print(employee2.name) print(Employee.experienceCheck(2, "male")) print(Employee.experienceCheck(3, "female")) Output 3 5 Dororo Harry He is not experienced She is experiencedCreate an Employee Class that will have Two instance variable: name and workingPeriod A class method named employeeByJoiningYear(): • To create an Employee object by joining year for calculating the working period o it will have two Parameter name and year • A static method experienceCheck() to check if an Employee is experienced or not o It will take working period and gender as parameter o If an employee's working period is less than 3, he or she is not experienced [You are not allowed to change the code below] # Write your code here employee1 = Employee('Dororo', 3) employee2 = Employee.employeeByJoiningYear('Harry', 2016) 6 print(employee1.workingPeriod) print(employee2.workingPeriod) print(employee1.name) print(employee2.name) print(Employee.experienceCheck(2, "male")) print(Employee.experienceCheck(3, "female")) Оutput 3 Dororo Harry He is not experienced She is experienced
- java languageCreate a class with following attributes: The car's make The car's model The car's year Now let's identify the class's methods. Specifically, the actions are: Constructor of Car class Set and get the car's make Set and get the car's model Set and get the car's year Now create few instance of the Car in a Test class. Use getter and setter to set the instance variables. Create a class with following attributes: The car's make The car's model The car's year Now let's identify the class's methods. Specifically, the actions are: Constructor of Car class Set and get the car's make Set and get the car's model Set and get the car's year Now create few instance of the Car in a Test class. Use getter and setter to set the instance variables.Design a Book class that holds the title, author’s name, and price of the book. Books’s constructor should initialize all of these data members except the price which is set to 500/-. Create a display method that displays all fields. All Books are priced at 500/- unless they are PopularBooks. The PopularBooks subclass replaces the Bookprice and sets each Book’s price to 50,000/- through PopularBooks construcor. Override the display method to display all fields. Write a Main () method that declares an array of five Book objects. Ask the user to enter the title and author for each of the 5 Books. Consider the Book to be a PopularBook if the author is one of the following: Khaled Hosseini, Oscar Wilde, or Rembrandt. Display the five Books’ details. c sharpCreate a class Course to describe a course according to the following requirements: A course has three attributes: courseName, courseCode, fees. Create a constructor without parameters to initialize all the instance variables to default values (0 for numbers and "" for a string). Create a constructor to initialize all the attributes to specific values. Add all setter and getter methods Create a tester class with the main method. The tester class must be named using your first and last In this class performs the following: Create a course object c1 using the default constructor. Create a course object c2 with the following information: courseName =” object oriented programing”, courseCode = “CS230” , fees = a value from your choice. Change the course fees of c2 to your age. Print the course information of c2 using getter methods I attached Typical run of the program
- An artist's discography includes several albums. Each album includes several songs. We want to model the Discography, Album and Song classes as follows • a discography has a single artist attribute and a total_time method that returns the total minutes corresponding to the artist's entire discography • an album has a single name attribute and a total_time method that returns the total minutes for the songs on the album a song has two attributes: title and duration and a duration method that returns the duration in minutes of the song • we want to take advantage of the composite pattern so that the duration method delivers the total number of minutes of a song, album or the entire discography of the artist depending on the object in question a) Draw a UML class diagram showing the solution b) Write the Ruby code that implements itDesign a class named octopus that holds attributes for an octopus named weight and color. Include methods to set and get each of these attributes. Create the class diagram and write the class pseudocode that defines the class. Create a small program that declares two octopus objects and set the octopus's name weight and color attributes the program must also output each octopus's name weight and color after they are set. Please write out the pseudocode. I have a hard time with this.Practice with writing a program that contains three classes: Ship CruiseShip CargoShip Classes Design a Ship class with the following members: A field for the name of the ship (a string) A field for the year that the ship was built (a string) A constructor that accepts two arguments for the two fields, and appropriate accessors and mutators A toString method that returns a string with the ship’s name and the year it was built Design a CruiseShip class that extends the Ship class. The CruiseShip class should have the following members: A field for the maximum number of passengers (an int) A constructor that accepts three arguments for the three fields and appropriate accessors and mutators A toString method that overrides the toString method in the base class. The CruiseShip class’s toString method should return a string with only the ship’s name and the maximum number of passengers. Design a CargoShip class that extends the Ship class. The CargoShip class should have the…
- Please help me solve this with java..I posted it many times and got rejected I don't ? Game class instructions:• Game class has three attributes: points (which represent the number of points awarded when winning the game), status (false if the game has not been played and true if the game has been played), and description (which is a text description of the game). Note that description attribute is a read-only variable. • In the constructor, initialize points to zero, status to false, and description to the given parameter.• isPlayed method returns true if the game has been played, and false otherwise.• getPoints is a getter method for points attribute.• play method is an abstract method.• Override toString method to return the game description.• Override equals method so that two games are the same if their descriptions are the same. :instructions class ) HangMan• HangMan is a game in which a player tries to guess a word based on a given hint. For example, if the given hint is…Design a class named RoseBushes. A rose has fields for a color (for example, “red”), a price for athree gallon bush (for example, 17.99), and a field that indicates whether the rose bush hasbloomed (for example, “Yes”).Finish creating the class diagram below and then write the pseudocode that defines the class.Hint: You will need set and get methods for each field.UML Class Diagram:RoseBushes-color : string-price : num-bloomed : string Pseudocode:1- Write a Java class that models a Vehicle. There are three types of vehicles (Sedan, SUV, Truck). Every vehicle object should also contain an instance variable that can be used to store the time at which the vehicle has entered the car parking building (Hint: use the java.util.Date class to represent the time). In addition to the constructors, you should provide the following methods: public double getDuration(Date exitTime) this method will return the duration (in minutes) from the time the vehicle entered the parking until the given exitTime. public String getType() this method will return either Sedan or SUV or Truck based on the vehicle type. public void setType(String type) this method will set the type of the vehicle to either Sedan or SUV or Truck. public void setEntryTime(Date entryTime) this method will set the time at which the vehicle has entered the parking.