Accomplish the following for the given class diagram. 1. Create the class implementation using Elevator C++ + upDirection |+ currentFloor: int + move (numFloors : int): void + stop (): void + status (): string 2. Create one object from class Elevator and store it in the stack memory. 3. Create one object from class Elevator and store it in the heap memory. 4. Test all the functions of the two objects
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- 1. Create the class implementation using Elevator C++ + upDirection 2. Create one object from class Elevator and store it in the stack memory. 3. Create one object from class Elevator and store it in the heap memory. 4. Test all the functions of the two objects currentiloor: int • move (numfloors: int): void stop ): void status (): stringPart 2. Library Class Implement a class, Library, as described in the class diagram below. Library must implement the Comparable interface. The compareTo() method must compare the branch names and only the branch names. The comparison must be case insensitive. The equals() method must compare the branch names and only the branch names. The comparison must be case insensitive. Be sure to test the equals() and compareTo() methods before proceeding. Library - state: String - branch: String - city: String - zip: String - county: String - int squareFeet: int - int hoursOpen: int - int weeksOpen: int + Library(state: String, branch: String, city: String, zip: String, county: String, squareFeet: int, hoursOpen: int, weeksOpen: int) + getState(): String + getBranch(): String + getCity(): String + getZip(): String + getCounty(): String + getSquareFeet(): int + getHoursOpen(): int + getWeeksOpen(): int + setState(state: String): void + setBranch(branch: String):void +…Accomplish the following for the given class diagram. Course 1. Create the class implementation + courseName: string + courseld: int using C++ 2. Create two objects from class Course and store it in the stack + viewCourse (): void modifyCourse (newCourse : string): void memory. 3. Test all the functions of the two removeCourse() (): bool + createCourse (): bool objects
- UML Diagrams: Course -courseName: String -students: Student [] -numberOfStudents: int +Course(courseName : String) +getCourseName() : String +addStudent (student : Student) : void +addStudent (studentName: String): void +dropStudent(studentId: int ) : void +getStudents() : Student [] +getNumberOfStudents() : int a. How many constructors does Course have? b. How many methods that are void? c. How many methods that return a value? d. What is the parameter to the method dropStudent?Mixed Fraction Arithmetic Java Project: Problem Description: Make a java program that facilitates addition, subtraction, multiplication, and division of mixed numbers (similar with the first activity) but this time all of the inputs /outputs may involve fractions, mixed fractions, or a combination. Points to consider: MixedFraction class must override the operations (add, subtract, multiplyBy, divideBy) inherited from Fraction class to have a different implementation if the MixedFraction object will have a Fraction object as parameter in performing the required operation, On top of that, the inherited operations must also be overloaded to allow a MixedFraction object to accept other parameters such as a whole number or another MixedFraction object. The toString method which is inherited must also be overridden by MixedFraction to have a more appropriate return value. Further formatting must also be considered such that if the result of the operation has a zero value for the whole…Provide the UML class diagram for Fraction class and the structure chart for the client import java.util.Scanner; //Import the essential package import java.util.ArrayList; import java.util.Scanner; //Define the class Fraction class Fraction { //Declare the variables to store the numerator and denominator private int n, d; //Define the default constructor public Fraction() { //Initialize the values this.n = this.d = 0; } //Define the parameterized constructor public Fraction(int n, int d) { //Initialize the variables this.n = n; this.d = d; } //Define the getter function getNum() that returns the numerator public int getNum() { //Returns numerator return n; } //Define the getter function getDen() that returns the denominator public int getDen() { //Returns denominator return d; } //Define the boolean function isZero() that returns 0 if numerator is 0 and denominator is not equals to zero public boolean isZero() {…
- Instructions: Implement the Java class Customer by following the UML class diagram provided below. Implementation details: The class constructor must receive the arguments in the following order: String firstName, String lastName, String address, String cardNumber, int pin, String username The password must be generated inside the class constructor by the class method generatePassword(). The password to be generated must meet the following criteria: Must have at least one numeric character. Must have at least one lowercase character. Must have at least one uppercase character. Must have at least one special symbol among @#$% Password length to be generated is fixed and equal to 12. Do please use SecureRandom() class to achieve randomness during password generation. toString() return value format must be as follows:Customer [firstName='John', lastName='Monkey', cardNumber='11336688', pin='1234', username='j.monkey', password='zF$7zR#1lFAo', address='453 Manin st,…Complete the program and Write the output of the given code fragment: public class parent { public void someFunction() { System.out.println ("Parent Function"); } } public class child extends parent { public void someFunction() { System.out.println ("Child Function"); } public static void main(String args[]) { //insert appropriate codes to declare objects for the parent and child classes. child c1 = new child(); //insert code to call the parent method someFuntion () p2.someFunction(); c1.someFunction(); } }Question: Implement the following UML class diagrams and test their methods. Shape - dimension1 : double - dimension2 : double + Shape(d1: double, d2 : double) + setDimension1(d1: double) : void + setDimension2(d2 : double) : void + getDimension10 : double + getDimension20 : double + getName() : String + getArea) : double + toString() : String Circle Rectangle - circleld : int - circleCounter : int + Circle(radius : double) + setRadius(radius : double) : void + getRadius) : double + getCircleld) : int + getCircleCounter) : int + getName() : String + getArea() : double + toString) : String - rectangleld : int - rectangleCounter : int + Rectangle(side1 : double, side2 : double) + setSide1(side1 : double) : void + getSide10 : double + setSide2(side2 : double) : void + getSide20 : double + getRectangleld0 : int + getRectangleCounter0 : int + getName() : String + getArea() : double + toString) : String
- Use java programming language 1.1 Create a Student Object project. Create a Student class and use the provided UML diagram to code the instance fields, constructors and methods. Note: The module mark is the average of the participation mark and the examination mark - calculate this using the calcModuleMark() method. The determineStNumber() method should compile a student number with the first 3 letters of the student's name, a '#' symbol, and a 3-digit randomly generated number (make use of a for-loop to concatenate these 3-digits). The stNumber data field should be set in the constructor by calling the determineStNumber() method. The toString() method must compile a string to display the student number, participation mark, examination mark, and module mark, formatted in table format. Student number PMark EMark MMark Mar#9186 81 64 72.00 1.2 Create a testStudents class. Do the following: -Write a static method called display() which receives…Please use java Part 2. Library Class Implement a class, Library, as described in the class diagram below. Library must implement the Comparable interface. The compareTo() method must compare the branch names and only the branch names. The comparison must be case insensitive. The equals() method must compare the branch names and only the branch names. The comparison must be case insensitive. Be sure to test the equals() and compareTo() methods before proceeding. Library - state: String - branch: String - city: String - zip: String - county: String - int squareFeet: int - int hoursOpen: int - int weeksOpen: int + Library(state: String, branch: String, city: String, zip: String, county: String, squareFeet: int, hoursOpen: int, weeksOpen: int) + getState(): String + getBranch(): String + getCity(): String + getZip(): String + getCounty(): String + getSquareFeet(): int + getHoursOpen(): int + getWeeksOpen(): int + setState(state: String): void + setBranch(branch:…Java All classes must be named as shown in the above UML diagram except the concrete child classes. The ItemList is a singly-linked list with the following methods: • insert(index: int, item: Item) : boolean o Inserts the given item at the given index if an equal item is not already in the list. If the method is successful it returns true. If an equal item already exists in the list or the index is out of range, this method returns false. • add(item: Item): boolean o Adds the given item to the front of the list. Returns true if successful and false if an equal item is already in the list. • set(index: int, item: Item) : Item o Replaces the object in the list at the given index with this object. If the index is out of range or the given item is already in the list, the method returns null. If the operation is successful, the method returns the object that was replaced by this one. • delete(index: int) : Item o Deletes the object at the given index from the list. If the index is out of…